AI Insights · Timothy · October 2021
Top 5 Hybridcasual Games Performance in Ecuador, Q3 2021
Review the performance of the top 5 hybridcasual game applications in Ecuador during Q3 2021, based on data from Sensor Tower.
In the third quarter of 2021, the top 5 hybridcasual games in Ecuador experienced varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared:
Sniper 3D: Gun Shooting Games from Wildlife Studios saw a consistent increase in weekly revenue, peaking at around $407 in the last week of September. Weekly downloads surged significantly, starting at 8.1K in late June and reaching nearly 12.9K by the end of September. Active users also grew steadily, from 71.1K at the end of June to approximately 82.7K in the final week of September.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. had a moderate revenue trend, with a slight peak of $233 in mid-September. Downloads were robust throughout the quarter, starting at 16.9K in late June and rising to around 23.5K by the end of September. Active users remained strong, fluctuating between 120.5K and 137.1K.
Tank Hero - The Fight Begins from REIN TECHNOLOGY LIMITED experienced a notable drop in revenue, starting at $805 in late June and declining to around $35 by the end of September. Downloads were relatively low but stable, with a slight increase to 144 in the last week of September. Active users showed a similar pattern, peaking at 378 in early August and ending the quarter at 269.
Bricks Ball Crusher by 敏 刘 had fluctuating revenue, peaking at $305 in late July. Downloads varied, with a significant increase to 20.8K in early July, before stabilizing around 10.6K by the end of the quarter. Active users remained strong, peaking at 130.4K in early August and ending the quarter at 105.8K.
DEAD TARGET: FPS Zombie Games by VNG Game Studios saw a steady revenue trend, peaking at around $204 in early August. Downloads started at 10.1K in late June and dropped to approximately 6.7K by the end of September. Active users fluctuated, peaking at 57.6K in early August and ending the quarter at 38.7K.
These insights highlight the varied performance of hybridcasual games in Ecuador during Q3 2021. For more detailed analysis and data, visit Sensor Tower.